Everett McKay (short bio)
Principal, UX Design Edge, United States
Tuesday, 24 June 2014, 13:30 - 17:00
Learn the core principles for designing specifically for mobile devices and how mobile design is different—great mobile experiences are far more than just small desktop apps and sites.
Great mobile apps take full advantage of the mobile device to deliver the top mobile scenarios quickly and efficiently. They optimize for mobile scenarios by focusing on doing “one thing” well, taking full advantage of the capabilities and constraints of mobile devices to do what they are uniquely great at. Well-designed mobile apps feel simple because they don’t bother with features, settings, or details that users just don’t care about.
In this tutorial, you will learn:
Each section has several class discussions and exercises.
Ultimately, you will learn an efficient, user-centered mobile design process to make good design decisions quickly and confidently.
Anyone interested in designing great mobile apps.
Everett McKay is Principal of UX Design Edge, a user experience design training and consulting company for mobile, web, and desktop applications based in Vermont, USA. Everett's specialty is UX design training for software professionals who aren't experienced designers through onsite and public courses and workshops. His new book is "UI is Communication: How to Design Intuitive, User Centered Interfaces by Focusing on Effective Communication", published by Morgan Kaufmann in June.
Previously, Everett was a Senior Program Manager at Microsoft Corporation on the Windows 7, Windows Vista, and Windows Server teams. While there, he was responsible for the writing of and consulting on the Windows User Experience Interaction Guidelines, and was also responsible for teaching their in-house introductory UI design course. Before joining Microsoft, Everett was a programmer, specializing in designing and developing Windows and Macintosh user interfaces.