08:00 – 10:00 |
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Human-Computer Interaction |
S001: Novel realities |
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S002: HCI for Health |
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Human Interface and the Management of Information |
S003: Relationality Design and Relationality-oriented Systems Design - I |
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Engineering Psychology and Cognitive Ergonomics |
S004: Vision and cognition - I |
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Universal Access in Human-Computer Interaction |
S005: Using Eye Tracking to Measure the User Experience |
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S006: Web and Mobile Applications for Human-Computer Interaction |
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Virtual, Augmented and Mixed Reality |
S007: Emerging Trends in Virtual, Mixed, and Augmented Reality |
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Cross-Cultural Design |
S008: From Adaptive Design to Adaptive City - I |
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Social Computing and Social Media |
S009: Media and Society |
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Digital Human Modeling and applications in Health, Safety, Ergonomics and Risk Management |
S010: PANEL - Future Directions and Visions for DHM |
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Design, User Experience, and Usability |
S011: Web and mobile user experience |
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S012: Engaging Technology for Sustainable Behavior |
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S013: User-Experience is the key for successful customer-experience |
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S014: Interacting with Novel Ecosystems |
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S015: Designing for Diversity: Design and Evaluation of Innovative User Interfaces for Diverse User Groups |
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S016: Rural Areas in Developing Countries and DUXU - I |
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Distributed, Ambient and Pervasive Interactions |
S017: Gesture-based interaction in Ambient Intelligence |
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Human Aspects of Information Security, Privacy and Trust |
S018: Information Security Culture |
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HCI in Business |
S019: HCI in MIS |
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Learning and Collaboration Technologies |
S020: Immersive New Worlds: Web 3.0 Emerging Architectures for Collaborative eLearning Communities - I |
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S021: Student-centered computing: Technological innovations to improve the motivation and 3D spatial skills of the students - I |
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10:00 – 10:30 |
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Coffee Break |
10:30 – 12:30 |
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Human-Computer Interaction |
S022: Human Factors in Assistive Technologies - I |
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S023: Gesture-based Interaction |
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Human Interface and the Management of Information |
S024: Developer, designer and user characteristics |
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S025: Design Information Usage |
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S026: Visualization methods and techniques - I |
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Universal Access in Human-Computer Interaction |
S027: Multimodal interaction with assistive robots |
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S028: HCI in Support of the Age of Learning - I |
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S029: Human, Computer and Environment - I |
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S030: GPII-1) The Global Public Inclusive Infrastructure and Major International Consortia Projects Building It |
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S031: Development methods and tools for Universal Access |
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Virtual, Augmented and Mixed Reality |
S032: Well-Being, Rehabilitation, and Healthcare: Serious Games, Alternative Realities, and Play Therapy |
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Augmented Cognition |
S034: Theoretical Developments in Human Cognition |
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Digital Human Modeling and applications in Health, Safety, Ergonomics and Risk Management |
S035: Utilizing Traditional Wisdom and Technologies in Industry - I |
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Design, User Experience, and Usability |
S036: Cross-cultural Design Analysis |
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S037: Information Design and User Experience - I |
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Distributed, Ambient and Pervasive Interactions |
S038: Prototyping Ubicomp Environments |
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Human Aspects of Information Security, Privacy and Trust |
S039: Emerging threats, interactive systems and operational cyber security |
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HCI in Business |
S040: HCI Studies in Management Information Systems - I |
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Learning and Collaboration Technologies |
S041: Computer Assisted Language Learning - I |
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S042: Immersive New Worlds: Web 3.0 Emerging Architectures for Collaborative eLearning Communities - II |
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12:30 – 13:30 |
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Lunch Break |
13:30 – 15:30 |
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Human-Computer Interaction |
S043: New Aspects of Interaction for Organizational Collaboration and User Experience Enhancement |
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S044: Interacting with Cultural Heritage |
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Human Interface and the Management of Information |
S045: Interacting with knowledge flows |
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S046: Visualization methods and techniques - II |
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S047: Relationality Design and Relationality-oriented Systems Design - II |
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Engineering Psychology and Cognitive Ergonomics |
S048: Vision and cognition - II |
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Universal Access in Human-Computer Interaction |
S049: Human, Computer and Environment - II |
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S050: GPII-2) "Auto-Personalization from Preferences” |
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S051: Intelligent Assistive Environments |
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S052: HCI in Support of the Age of Learning - II |
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Virtual, Augmented and Mixed Reality |
S053: Alternative AR/MR |
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Cross-Cultural Design |
S054: From Adaptive Design to Adaptive City - II |
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Social Computing and Social Media |
S055: Enterprise Social Media |
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Digital Human Modeling and applications in Health, Safety, Ergonomics and Risk Management |
S056: Utilizing Traditional Wisdom and Technologies in Industry - II |
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Design, User Experience, and Usability |
S057: Designing and Measuring the User Experience |
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S058: Interaction Design in Ergonomics - I |
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S059: Experience Design for Behavior Change |
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S060: Rural Areas in Developing Countries and DUXU - II |
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Distributed, Ambient and Pervasive Interactions |
S061: Pervasive and Civic Computing |
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HCI in Business |
S062: Strategic Social Media & Usability |
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Learning and Collaboration Technologies |
S063: Student-centered computing: Technological innovations to improve the motivation and 3D spatial skills of the students - II |
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15:30 – 16:00 |
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Coffee Break |
16:00 – 18:00 |
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Human-Computer Interaction |
S064: Advances in HCI Education |
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S065: Living Among Screens |
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S066: Psychological issues in HCI |
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S067: Human Factors in Assistive Technologies - II |
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Human Interface and the Management of Information |
S068: Information and Collaboration |
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S069: Information Search |
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Engineering Psychology and Cognitive Ergonomics |
S070: Resilient Traffic Management by Human-Automation Collaboration |
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Universal Access in Human-Computer Interaction |
S071: Haptics for Assistive and Rehabilitative Technologies |
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S072: GPII-3) International Federated DataBases and Search Advances for Assistive Technologies and Access Features in Mainstream Products |
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S073: HCI in daily life activities and participation |
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Virtual, Augmented and Mixed Reality |
S074: Visualization Techniques for Agent Transparency |
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Cross-Cultural Design |
S075: Methodology of User Study in Emerging Scenarios, Applications and Devices |
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Digital Human Modeling and applications in Health, Safety, Ergonomics and Risk Management |
S076: Human Modelling, Ergonomics and Design |
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Design, User Experience, and Usability |
S077: Globalization/Localization of DUXU |
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S078: Methods and tools supporting user experience design |
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S079: Information Management for Emergency, Safety, and Transport |
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S080: Information Design and User Experience - II |
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Distributed, Ambient and Pervasive Interactions |
S081: 3D Interaction for Ubiquitous Virtual Reality |
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HCI in Business |
S082: Marketing and advertising |
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Learning and Collaboration Technologies |
S083: Employing digital technologies to enhance student reflection |
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S084: Computer Assisted Language Learning - II |
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